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Unreal Engine 5.7 brings significant improvements over the notoriously demanding 5.4 version, tester claims — benchmark shows up to 25% GPU performance increase, 35% CPU boost

Epic is making strides with Unreal Engine 5's development trajectory, fixing performance issues that've bogged down many new releases. The latest version, UE 5.7, reportedly not only improves CPU and GPU-bound performance but ups the visual fidelity, without any real downsides.

✇Tomshardware

The upcoming Steam Machine won't be 'subsidized' like consoles to hit a more attractive price target, suggesting high relative pricing — Valve engineer confirms the device competes with only the PC market

Leaving out the price for the Steam Machine at Valve's 2026 hardware lineup reveal has turned the internet into rumor mill vultures, but now Valve itself has given us a big hint at what the device would cost. The company has confirmed the Steam Machine won't be subsidized like consoles, so don't expect it to be anywhere near a PS5.

✇Tomshardware

Vulkan-to-DirectX 12 translation tool used in Valve's Proton now supports AMD's FSR4 and Anti-Lag, while Nvidia's DLSS4 remains unsupported — FSR4 now also works on older GPUs, VKD3D-Proton v3.0 brings other performance improvements

Version 3.0 of Proton gets released, featuring a variety of bug fixes and performance improvements for DX12 games, and also adds support for big features such as FSR 4, Anti-Lag, and Work Graphs.

✇Tomshardware

Defying anti-cheat, creator gets Battlefield 6 running on 12-year-old AMD FX-9590 CPU, playable at 40+ FPS in 786p with an RX 5700 GPU — experiment reveals only SecureBoot, not TPM, is necessary for Javelin anti-cheat

AMD's Bulldozer-era FX-9590 CPU from 2013 managed to run Battlefield 6 at over 30 FPS at 1080p resolution, boosting to 40+ FPS at lower resolutions on smaller maps. FX-9590, despite being more than a decade old, does support SecureBoot, which was enough for BF6 launch, confirming TPM is not neccesary.

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